Testes de Usabilidade em TREG: avaliando um jogo de treinamento no Second Life
Vega, K.; Pereira, A.; Robichez, G. N.; Fuks, H.
Testes de Usabilidade em TREG: avaliando um jogo de treinamento no Second Life.
Proceedings of SBSC 2010, VII Simpósio Brasileiro de Sistemas Colaborativos
, pp. 63-70. Belo Horizonte: SBC, 2010.
Cited by 2 (Google Scholar)
Temas: Jogos, Imersão, Prototipação
Abstract: TREG is a training game which simulates various
activities in software requirements workshop technique based on
the book "Requirements by Collaboration". It was developed in
Second Life, a virtual world that gives the possibility to create an
immersive collaborative educational experience. This study
evaluated TREG using the usability metrics for games: interface,
game mechanisms and gameplay. The purpose of this paper is to
present our process and results of the usability tests for evaluating
the user experience in the game.